Shadow-Mapping
- Most radiosity techniques store radiosities in certain sample points, typically the vertices of polyhedral scenes. As diffuse radiosities are view independent they can be used for an interactive 'walk-through'. This paper presents an algorithm for storing radiosities independent of the representation of the object. A distributed rendering system, which uses this shadow-mapping technique is described. The basic thermophysical definitions, needed to derive a sum formula for a form factor calculation of polygons, are explained.
| Author: | Philip Jacob |
|---|---|
| URN: | urn:nbn:de:hbz:386-kluedo-49588 |
| Series (Serial Number): | Interner Bericht des Fachbereich Informatik (234) |
| Document Type: | Report |
| Language of publication: | English |
| Date of Publication (online): | 2017/10/26 |
| Year of first Publication: | 1993 |
| Publishing Institution: | Technische Universität Kaiserslautern |
| Date of the Publication (Server): | 2017/10/26 |
| Page Number: | 21 |
| Faculties / Organisational entities: | Kaiserslautern - Fachbereich Informatik |
| DDC-Cassification: | 0 Allgemeines, Informatik, Informationswissenschaft / 004 Informatik |
| Licence (German): |
